How to Increase Your Game’s Revenue and Retention up to 30% In 6 Months or Less

June 30, 2021

Increasing your game’s revenue and retention is very difficult it today’s market, and there are a few reasons why:

You might feel a barrier between you and your players that feels like they don’t trust your intentions and think you only care about “taking their money.”

Perhaps you wish you had more time to work on improvements to the game, but you’re facing consistent PR nightmares from content you’ve already released that players didn’t like. It’s a hassle to keep players calm and manage pissed off VIPs.

Maybe you are looking for new ideas and strategies for your team that will help improve your KPIs so you can raise more money from VCs, but you aren’t sure if a new technology or a new service is where you will find what you’re looking for.

Here’s the good news:

You can achieve an increase of up to 30% in revenue and retention in six months or less. However, there is a barrier of trust between you (game developers) and your community that prevents you from getting authentic, actionable feedback that you need to make your game truly unique.

Curious if our method will work for your game? Learn more about our unique method that can increase your game’s revenue and retention up to 30% in 6 months or less here: https://www.gamerspeak.io/the-gamerspeak-method/

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